Combos are not represented by multipliers but simply by a note streak. As players successfully hit notes, a combo builds. The higher the percentage, the higher the score value for that note. A percentage rating is displayed for each successful hit. Instead of scoring the player's performance with words like "Perfect" or "Great", the player is judged on the hit accuracy. DJ MAX works slightly differently than other games in the rhythm genre, however, as it focuses on a different kind of scoring technique. Notes scroll down on a vertical note chart and players must hit each note that crosses the score line to score points. It adds new gameplay modes, an entirely new track list and gameplay enhancements that have been staples in the franchise since.ĭJ MAX Portable 2 is a rhythm game akin to Konami's Beatmania/ Drummania/ GuitarFreaks franchises. While the original Portable game had to wait roughly 8 months for a full english release, DJ MAX Portable 2 launched in South Korea with Korean, Japanese and English tracks available from the get-go. It is the sequel to the popular and heavily imported game, DJ MAX Portable. It released in South Korea on March 30, 2007. DJ MAX Portable 2 is a music/rhythm game for the PSP, developed and published by Pentavision Entertainment / Neowiz Games.
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